Apply Damage Over Time Setup
PureApplyDamageOverTimeSetupCalculates per-tick damage and total tick count for a damage-over-time effect.
Type: Pure (no side effects)
Category: Fortuna|Gameplay Utilities
Keywords: gameplay utilities
Inputs
| Name | Type | Default | Description |
|---|---|---|---|
| TotalDamage | float | — | TotalDamage parameter |
| Duration | float | — | Duration parameter |
| TickInterval | float | 1.0 | TickInterval parameter |
Outputs
| Name | Type | Description |
|---|---|---|
| DamagePerTick | float | DamagePerTick output |
| TotalTicks | int | TotalTicks output |
Example Use Cases
Example 1
Set up a poison effect that deals 100 damage over 10 seconds.
Example 2
Configure a burning DoT.