Are Bounds Overlapping
PureAreBoundsOverlappingReturns true if two actors' bounding boxes are intersecting.
Type: Pure (no side effects)
Category: Fortuna|Gameplay Utilities
Keywords: gameplay utilities
Inputs
| Name | Type | Default | Description |
|---|---|---|---|
| ActorA | Actor | — | ActorA parameter |
| ActorB | Actor | — | ActorB parameter |
Outputs
| Name | Type | Description |
|---|---|---|
| Return Value | Boolean | Return Value output |
Example Use Cases
Example 1
Broad-phase collision check before running expensive exact tests.