Interp Actor To Transform
CallableInterpActorToTransformSmoothly interpolates an actor toward a target transform. Returns true when approximately reached.
Type: Callable (has execution pins)
Category: Fortuna|Gameplay Utilities
Keywords: gameplay utilities
Inputs
| Name | Type | Default | Description |
|---|---|---|---|
| Actor | AActor* | — | Actor parameter |
| TargetTransform | FTransform | — | TargetTransform parameter |
| InterpSpeed | float | — | InterpSpeed parameter |
| DeltaTime | float | — | DeltaTime parameter |
Outputs
| Name | Type | Description |
|---|---|---|
| bReached | bool | bReached output |
Example Use Cases
Example 1
Smoothly move a door to its open position.
Example 2
Animate a platform between waypoints.