Fractal Noise 2D
PureFractalNoise2DMulti-octave fractal noise (fBm) for more natural-looking procedural generation.
Type: Pure (no side effects)
Category: Fortuna|Math & Numeric
Keywords: math & numeric
Inputs
| Name | Type | Default | Description |
|---|---|---|---|
| X | float | — | X parameter |
| Y | float | — | Y parameter |
| Octaves | int | 4 | Octaves parameter |
| Persistence | float | 0.5 | Persistence parameter |
| Lacunarity | float | 2.0 | Lacunarity parameter |
| Seed | int | 0 | Seed parameter |
Outputs
| Name | Type | Description |
|---|---|---|
| ReturnValue | float -1 to 1 | ReturnValue output |
Example Use Cases
Example 1
Realistic terrain heightmap generation.
Example 2
Natural-looking cloud patterns.