Map Range With Easing
PureMapRangeWithEasingRemaps a value from one range to another, then applies an easing curve to the result in one node.
Type: Pure (no side effects)
Category: Fortuna|Math & Numeric
Keywords: math & numeric
Inputs
| Name | Type | Default | Description |
|---|---|---|---|
| InValue | float | — | InValue parameter |
| InRangeA | float | — | InRangeA parameter |
| InRangeB | float | — | InRangeB parameter |
| OutRangeA | float | — | OutRangeA parameter |
| OutRangeB | float | — | OutRangeB parameter |
| EaseType | EFBT_EaseType | — | EaseType parameter |
Outputs
| Name | Type | Description |
|---|---|---|
| ReturnValue | float | ReturnValue output |
Example Use Cases
Example 1
Map distance to opacity and apply ease-in before driving a material parameter.
Example 2
Remap health to a UI bar fill with smooth ease-out.