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Save/Load & Data

Blueprint nodes for save/load & data operations.

11 nodes
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Serialize Actor To JSON

Pure

Serializes an actor's properties (and optionally components) to a JSON string.

SerializeActorToJSON

Deserialize Actor From JSON

Callable

Restores an actor's properties from a JSON string.

DeserializeActorFromJSON

Get All Save Slots

Pure

Returns all existing save game slot names on the current platform.

GetAllSaveSlots

Get Save Slot Timestamp

Pure

Returns the last-modified timestamp of a save slot.

GetSaveSlotTimestamp

Compress String Data

Pure

Compresses a string using zlib compression.

CompressStringData

Decompress String Data

Pure

Decompresses a zlib-compressed byte array back to a string.

DecompressStringData

Data Table Get Row As String

Pure

Retrieves a row from a data table by name with a built-in validity check.

DataTableGetRowAsString

Config Read String

Pure

Reads a string value from a config (.ini) file.

ConfigReadString

Config Write String

Callable

Writes a string value to a config (.ini) file.

ConfigWriteString

Generate Checksum

Pure

Generates an MD5 checksum hash of a string.

GenerateChecksum

Validate Checksum

Pure

Validates that a string's MD5 checksum matches an expected value.

ValidateChecksum
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