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Save/Load & Data
Blueprint nodes for save/load & data operations.
11 nodesSerialize Actor To JSON
PureSerializes an actor's properties (and optionally components) to a JSON string.
SerializeActorToJSONDeserialize Actor From JSON
CallableRestores an actor's properties from a JSON string.
DeserializeActorFromJSONGet All Save Slots
PureReturns all existing save game slot names on the current platform.
GetAllSaveSlotsGet Save Slot Timestamp
PureReturns the last-modified timestamp of a save slot.
GetSaveSlotTimestampCompress String Data
PureCompresses a string using zlib compression.
CompressStringDataDecompress String Data
PureDecompresses a zlib-compressed byte array back to a string.
DecompressStringDataData Table Get Row As String
PureRetrieves a row from a data table by name with a built-in validity check.
DataTableGetRowAsStringConfig Read String
PureReads a string value from a config (.ini) file.
ConfigReadStringConfig Write String
CallableWrites a string value to a config (.ini) file.
ConfigWriteStringGenerate Checksum
PureGenerates an MD5 checksum hash of a string.
GenerateChecksumValidate Checksum
PureValidates that a string's MD5 checksum matches an expected value.
ValidateChecksum