Radial Menu Get Selected Index
PureRadialMenuGetSelectedIndexDetermines which slice of a radial menu the input direction points to.
Type: Pure (no side effects)
Category: Fortuna|UMG/UI Helpers
Keywords: umg/ui helpers
Inputs
| Name | Type | Default | Description |
|---|---|---|---|
| InputDirection | FVector2D | — | InputDirection parameter |
| NumSlices | int | — | NumSlices parameter |
| DeadZone | float | 0.3 | DeadZone parameter |
Outputs
| Name | Type | Description |
|---|---|---|
| SelectedIndex | int, -1 if in dead zone | SelectedIndex output |
| AngleDegrees | float | AngleDegrees output |
Example Use Cases
Example 1
Weapon wheel selection from thumbstick input.
Example 2
Emote wheel selection.