Screen Edge Indicator

Callable
ScreenEdgeIndicator

Projects a world-space position to the screen edge when it's off-screen. Returns the clamped position, a rotation angle for a pointer widget, and whether the target is already visible.

Type: Callable (has execution pins)
Category: Fortuna|UMG/UI Helpers
Keywords: umg/ui helpers

Inputs

NameTypeDefaultDescription
WorldPositionFVectorWorldPosition parameter

Outputs

NameTypeDescription
OutScreenPositionFVector2DOutScreenPosition output
OutRotationAnglefloatOutRotationAngle output
OutIsOnScreenboolOutIsOnScreen output

Example Use Cases

Example 1

Show objective arrows at the screen edge pointing toward quest targets.

Example 2

Display off-screen teammate position indicators.