Convex Hull 2D
CallableConvexHull2DComputes the convex hull of a set of 2D points using the gift-wrapping algorithm, returning hull vertices in counterclockwise order.
Type: Callable (has execution pins)
Category: Fortuna|Vector & Transform
Keywords: vector & transform
Inputs
| Name | Type | Default | Description |
|---|---|---|---|
| Points | TArray<FVector2D> | — | Points parameter |
Outputs
| Name | Type | Description |
|---|---|---|
| OutHull | TArray<FVector2D> | OutHull output |
Example Use Cases
Example 1
Determine the bounding outline of map markers on a minimap.
Example 2
Find the enclosing polygon of spawn zone anchor points.