Flock Separation Vector
PureFlockSeparationVectorCalculates the separation steering vector for flocking behavior (avoid crowding).
Type: Pure (no side effects)
Category: Fortuna|AI & Navigation
Keywords: ai & navigation
Inputs
| Name | Type | Default | Description |
|---|---|---|---|
| AgentPosition | FVector | — | AgentPosition parameter |
| Neighbors | TArray<FVector> | — | Neighbors parameter |
| SeparationRadius | float | — | SeparationRadius parameter |
Outputs
| Name | Type | Description |
|---|---|---|
| ReturnValue | FVector | ReturnValue output |
Example Use Cases
Example 1
Fish school avoiding collision with each other.
Example 2
Crowd simulation where NPCs maintain personal space.