Debug & Development
Blueprint nodes for debug & development operations.
11 nodesLog To File
CallableWrites a message to a log file. Optionally appends and includes timestamps.
LogToFileStart Perf Timer
CallableStarts a named high-precision performance timer using FPlatformTime::Seconds.
StartPerfTimerStop Perf Timer
CallableStops a named performance timer and returns elapsed milliseconds. Optionally logs the result.
StopPerfTimerGet Memory Usage MB
PureReturns current memory usage statistics in megabytes.
GetMemoryUsageMBLog Category Message
CallableLogs a message with a custom category name and verbosity level.
LogCategoryMessageDraw Debug Path
CallableDraws connected line segments through an array of points.
DrawDebugPathDraw Debug Grid
CallableDraws a flat grid on the ground plane for spatial reference.
DrawDebugGridLog Array Contents
CallableLogs all elements of a string array with indices for debugging.
LogArrayContentsLog Map Contents
CallableLogs all key-value pairs of a map for debugging.
LogMapContentsAssert With Message
CallableLogs an error message if the condition is false. Does not crash in shipping builds.
AssertWithMessageScreen Message Queue
CallableAdds a message to a managed on-screen queue with a maximum display count. Old messages are removed first.
ScreenMessageQueue