Screen Message Queue

Callable
ScreenMessageQueue

Adds a message to a managed on-screen queue with a maximum display count. Old messages are removed first.

Type: Callable (has execution pins)
Category: Fortuna|Debug & Development
Keywords: debug & development

Inputs

NameTypeDefaultDescription
WorldContextUObject*WorldContext parameter
MessageFStringMessage parameter
ColorFColorWhiteColor parameter
MaxMessagesint10MaxMessages parameter
Durationfloat3Duration parameter

Example Use Cases

Example 1

Display a scrolling combat log on screen.

Example 2

Show a feed of game events during debug.