Deactivate Actor
CallableDeactivateActorReturns an actor to its object pool (deactivates and hides it).
Type: Callable (has execution pins)
Category: Fortuna|Gameplay Utilities
Keywords: gameplay utilities
Inputs
| Name | Type | Default | Description |
|---|---|---|---|
| Actor | AActor* | — | Actor parameter |
| PoolTag | FName | — | PoolTag parameter |
Example Use Cases
Example 1
Return a bullet to the pool after hitting something.
Example 2
Recycle an explosion effect actor.