Launch Projectile

Callable
LaunchProjectile

Spawns a projectile actor with initial velocity set from direction and speed.

Type: Callable (has execution pins)
Category: Fortuna|Gameplay Utilities
Keywords: gameplay utilities

Inputs

NameTypeDefaultDescription
WorldContextUObject*WorldContext parameter
ProjectileClassTSubclassOf<AActor>ProjectileClass parameter
SpawnLocationFVectorSpawnLocation parameter
DirectionFVectorDirection parameter
SpeedfloatSpeed parameter

Outputs

NameTypeDescription
ReturnValueAActor*ReturnValue output

Example Use Cases

Example 1

Fire a bullet with a set speed.

Example 2

Launch a grenade in a direction.