Spiral Point
PureSpiralPointReturns a world-space point on an Archimedean spiral centered at Center. Each step of AngleDegrees expands the radius by ExpansionRate.
Type: Pure (no side effects)
Category: Fortuna|Vector & Transform
Keywords: vector & transform
Inputs
| Name | Type | Default | Description |
|---|---|---|---|
| Center | FVector | — | Center parameter |
| AngleDegrees | float | — | AngleDegrees parameter |
| ExpansionRate | float | — | ExpansionRate parameter |
| UpAxis | FVector | — | UpAxis parameter |
Outputs
| Name | Type | Description |
|---|---|---|
| ReturnValue | FVector | ReturnValue output |
Example Use Cases
Example 1
Spawn collectibles in an expanding spiral pattern around a point.
Example 2
Animate a camera spiraling outward from a focus actor.