Audio Occlusion Check

Callable
AudioOcclusionCheck

Performs multiple traces to estimate audio occlusion between a sound source and listener.

Type: Callable (has execution pins)
Category: Fortuna|Audio Helpers
Keywords: audio helpers

Inputs

NameTypeDefaultDescription
WorldContextUObject*WorldContext parameter
SoundLocationFVectorSoundLocation parameter
ListenerLocationFVectorListenerLocation parameter
NumTracesint4NumTraces parameter

Outputs

NameTypeDescription
OcclusionFactorfloat 0-1OcclusionFactor output

Example Use Cases

Example 1

Muffle sounds behind walls.

Example 2

Reduce volume of sounds in other rooms.