Get Flanking Position

Callable
GetFlankingPosition

Calculates flanking positions to the left and right of a target, validated against the navmesh.

Type: Callable (has execution pins)
Category: Fortuna|AI & Navigation
Keywords: ai & navigation

Inputs

NameTypeDefaultDescription
WorldContextUObject*WorldContext parameter
AgentPositionFVectorAgentPosition parameter
TargetPositionFVectorTargetPosition parameter
FlankAnglefloat90FlankAngle parameter
FlankDistancefloat500FlankDistance parameter

Outputs

NameTypeDescription
LeftFlankFVectorLeftFlank output
RightFlankFVectorRightFlank output
bLeftValidboolbLeftValid output
bRightValidboolbRightValid output

Example Use Cases

Example 1

AI flanking a player from the side.

Example 2

Squad tactics with flanking maneuvers.